Bloodlock Playtest Rules Update
Bloodlock » Devlog
Bloodlock has been updated with some pretty substantial changes but...
...shouldn't change the way the game plays too much. The changes allow for more tweaking of units & rules. Quite a large focus was put on further clarifying basing & unit sizes but the idea remains the same: overall base size matters not the individual model base size.
No changelog this update - check it out!
Please post feedback here or join on discord to chat about ideas! https://discord.gg/eYqTDpu8YE
As always, stay cool like Sean Bean
-Shane
Files
Bloodlock Playtest Core Rules 14 MB
2 days ago
BloodlockPlaytestFactionsRules.pdf 9.6 MB
2 days ago
Get Bloodlock
Bloodlock
Feudal Low Tech Battles
Status | In development |
Category | Physical game |
Author | IRON 8 |
Genre | Strategy |
Tags | biopunk, Dark Fantasy, Indie, Medieval, napoleonics, No AI, tabletopwargame, Tabletop role-playing game, wargame |
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Comments
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@all
Just pushed a small update to the unit sheets layout as well as the special rules for blood knights & order of the fading sun knights!