Bloodlock Playtest Rules V1.6B


Someone has confirmed my suspicion that the writing for charges wasn't quite clear. Still in the process of trying to write it more clearly...

  1. If a unit is charged & fails a nerve test, it cannot strike back in the ensuing combat. 
  2. If it passes the test, no combat takes place. 
  3. If a unit is disordered, it automatically fails (nerve tests) when charged.


Updated the charge section in the Orders page.
Updated Line Of Sight sections.

▶ QUICK but engaging gameplay & army building. 

▶ Feudal, Napoleonic & Gothic post apocalyptic world

▶ Miniature & scale agnostic 

▶ Command & Control Light

▶ Kitbash, kitbash, kitbash!

Please post feedback here or join on discord to chat about ideas! https://discord.gg/eYqTDpu8YE

As always, stay cool like Sean Bean

-Shane

Files

Bloodlock Playtest Deluxe Rules 31 MB
1 day ago
Bloodlock Playtest Core Rules 21 MB
1 day ago

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