Bloodlock Playtest Rules 1.12D *Now with DUELS!*
Bloodlock » Devlog






Attteeeen-shun!
Bloodlock has been updated to Playtest Rules V1.2C
Still toying around with merging Disorder & Fatigue into one debuff or removing Combat Fatigue. This is just to remove the need for many tokens. It doesn't feel heavy when playing personally, but others might find it to be. Send thoughts & feedback, thanks!
Updated Some Formatting Gave Disorder it's own section Added the special Commanding Officer ability of DUEL! Advance into an enemy CO & DUEL! Fight multiple rounds of combat until a victor stands clear. One more shout out for the hand drawn flags for the Vampiric Houses done by Dustin T!
▶ QUICK but engaging gameplay & army building.
▶ Feudal, Napoleonic & Gothic post apocalyptic world
▶ Miniature & scale agnostic
▶ Command & Control Lite
▶ Kitbash, kitbash, kitbash!
Please post feedback here or join on discord to chat about ideas! https://discord.gg/eYqTDpu8YE
As always, stay cool like Sean Bean
-Shane
Files
Bloodlock Playtest Rules V1.3 24 MB
1 day ago
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Bloodlock
Feudal Low Tech Battles
Status | In development |
Category | Physical game |
Author | IRON 8 |
Genre | Strategy |
Tags | biopunk, Dark Fantasy, Indie, Medieval, napoleonics, No AI, tabletopwargame, Tabletop role-playing game, wargame |
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