Bloodlock Playtest Rules Update V5
Bloodlock » Devlog
Bloodlock has been updated
Some major updates!
Added General Concepts All units have a base movement of 6 inches with special rules changing this to be faster or slower IE: Mounted units, units in heavy armor, etc. Wounding is now built around the target's defense roll to hit then roll to wound at or above the target's defense value as such, a lot less saves are no longer present
Please post feedback here or join on discord to chat about ideas! https://discord.gg/eYqTDpu8YE
As always, stay cool like Sean Bean
-Shane
Files
Bloodlock Playtest Core Rules 12 MB
20 hours ago
BloodlockPlaytestFactionsRules.pdf 9.6 MB
20 hours ago
Get Bloodlock
Bloodlock
Feudal Low Tech Battles
Status | In development |
Category | Physical game |
Author | IRON 8 |
Genre | Strategy |
Tags | biopunk, Dark Fantasy, Indie, Medieval, napoleonics, No AI, tabletopwargame, Tabletop role-playing game, wargame |
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